Archive for April, 2006

From games to real life

Friday, April 28th, 2006

Recently, the company I worked for (not b5) gave us the opportunity to go on a “team-building” event. What did we do? Why, we shot things of course.
Our fair and noble leadership decided we should go down to the range for some skeet and wobble trap shooting. This is the one where you shoot at […]

Quake Wars Strogg Vehicles

Thursday, April 27th, 2006

In a follow up to yesterday’s post (I won’t link it, you can scroll down) Gamespot has posted part 2 of their feature dealie where now they show us 3 vehicles of Strogg orientation.
Let’s see, they’ve got a Desecrator Hover Tank, a Goliath Heavy Walker, and a Hornet. The first vehicle speaks for itself, the […]

Enemy Territory: Quake Wars profile preview

Wednesday, April 26th, 2006

You ever notice how a lot of games are doing the Title : secondaryTitle theme?
Anyways, Gamespot has a little article up on some(3) of the vehicles that will accompany you in your quest to slaughter the opposing team in Quake Wars. Nothing helps the killing enjoyment more than being able to wreak havoc in a […]

Project Offset Dragon Movie

Monday, April 24th, 2006

Remember these guys? Well they’re apparently still going and they’ve released a quick little teaser, it says 1 minute but actual footage is much shorter, of a dragon and..well. There’s a dragon, and dragons are cool. It’s a bit short for my taste and doesn’t do enough, but it’s still very impressive. I’m just sad […]

Mechwarrior Movie

Friday, April 21st, 2006

FPS News can bite me today.
I’ve heard about this before but you see it as a fanciful whim of a fanboy and chalk it up to not really resulting in much.
Now, obviously I’m not gonna be expecting Lord of the Rings quality from this but I’m still an over excited nerd about Giant Robots.
And […]

SiN Gameplay Movie

Thursday, April 20th, 2006

As the release date draws nearer we’re getting more and more stuff to “tantalize” us or make us drool or what have you. As drool worthy as the HL2 engine was when it first came out, watching a new game made entirely in that engine is not as impressive. So they give us this “car […]

Huxley on the 360

Wednesday, April 19th, 2006

Most of you already know about Huxley, the ambitious MMOFPS that’s coming out..whenever. I had heard they were having a PC version and to my surprise a version on the 360 as well. Well even more surprising is that they plan to integrate the two. People on the 360 will be able to play with […]

Cell Factor Interview

Tuesday, April 18th, 2006

Computer Games Online managed to snag some time from the lead developer of Cell Factor:Combat Training and they put some questions to him to find out what this is all about.
Part One. Part Two
Having read what was there, I find myself a little disappointed. Quotes like
But you can bet that if we ever do a […]

Professional Gaming on TV

Monday, April 17th, 2006

Well our time has come. Apparently,
Major League Gaming, the world’s largest organized video gaming league, on Monday will announce a programming deal in which USA Network will air seven one-hour episodes in the fall, featuring the pro circuit and its players.
I always get a bit nervous when I hear things like this. I mean, there’s […]

The Glory of the Shooter

Friday, April 14th, 2006

Wired News had an article up the other day on First Person Shooters. Karine was kind enough to send me a link to it and it’s a good little read. Nothing ground breaking or eye opening, but it definitely helps define what the role of shooters are for some people. Maybe that’ll help a few […]