What can I say? When it comes to games and girls, I have a soft spot and am rather weak willed. Though I have far more luck with the former than the latter. Anyhow, I managed to pick up the Call of Duty 2 Singleplayer Demo and tried it out. About 10 or 15 minutes later I was grumbling to myself as I grabbed my coat and keys and made my way to CompUSA. I know. Don’t say it. In a previous post I mentioned my dislike or boredom of WWII games and signed off on them. Well I uh..maybe it’s the fact that I haven’t played one in so long that it brought a little something fresh to the table for me. I don’t know. Let’s just say that I enjoyed it enough to go out and pick it up. I’m awful like that. Makes it horrible to shop for me.

Now, I never played the first CoD so I have no idea what has changed in the successor, and if it was for the better or not. That being said, I may re-hash a few things that you already know. You can whine about it later. What brought this game to my attention was the sheer “size” of the battle. Or atleast how it feels. While the battles in actuality may be small, there are ALWAYS comrades around to help give you the impression that you’re really part of something major and that what you’re doing matters. You’re not some lone soldier on a quest to save the world against the innumerable minions of some loon, you are one person amongst thousands and you are all on the same mission and you are all one another’s support. While they, of course, are expendable, God only knows how many troops fell to my friendly fire (if they’d just stop getting in the damned way), you don’t ever run out of teammates. They keep spawning more friends and the “push” is constantly on, letting you know that you’re not alone.

Two of my more favorite spots are when you’re on the British campaign and you steal an armored car. One of your squadmates gets in the driver’s seat and then complains he can’t drive it because everything’s in German. I was so busy laughing I almost missed the enemies with the rocket launchers. There’s more humor in that section and it makes it quite fun to play. The second one is not a funny spot but just one of those that gives me a “woah” feeling. It’s in the American campaign and you end up having to retreat to a bunch of different fallback positions. You’d start off in one spot, they’d tell you to fall back, and you’d hold up behind some walls fending off the Nazi’s and then you’d fall back again. It just felt like a real battle. Constantly on the move, enemy everywhere, outnumbered and in the end it’s 3 of you fighting off the oncoming German attack. Guns were running out of ammo, the enemy was coming up around the rear. Was definitely an intense battle.

All in all the game has been a good experience for me, and I’m rather glad I picked it up. I guess things aren’t always what they seem, and sometimes these things can end up being a welcome surprise.

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5 Responses to “Call of Weakness”

  1. Patrick Says:

    Would you buy the actual game?

  2. Matt Says:

    I did. That’s why I was grumbling as I went to CompUSA to buy it. Another 60 bucks down the drain (got the collector’s edition)

  3. Patrick Says:

    Oic I can see why it tops the UK Xbox 360 chart now. Lol.

  4. Ingrid Says:

    I actually was watching some guys play this on the Xbox 360 stand at a store, and it looked like fun. Not quite as fun as F.E.A.R. though ;)

  5. Ingrid Says:

    Oh and if you can send me some screencaps for Kapped, that’d be awesome :D

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